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In page NetHack:

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There are three major antagonists in NetHack: the Luciferesque god Moloch, who stole the Amulet of Yendor from the creator god Marduk; the high priest (or priestess) of Moloch, who holds the Amulet of Yendor; and the most prominent antagonist, the Wizard of Yendor, who will stalk the player throughout the rest of the game after the first encounter by resurrecting and attacking them periodically. The game's final bosses in the Astral Plane are the Riders: three of the Four Horsemen of the Apocalypse, Death, Famine and Pestilence. It is often proposed that the player character represents the fourth horseman, War.[citation needed]