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A Game Boy version was developed by Xanth, and published in 1991 by Bullet-Proof Software, with the title Faceball 2000.[1] James Yee, owner of Xanth, had the idea of porting the 520ST application to the Game Boy. George Miller was hired to rewrite the AI-based drone logic, giving each drone a unique personality trait.[citation needed] This version allows two players with a Game Link Cable, or up to four players with the Four Player Adapter.