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In page War (card game):

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Game designer Greg Costikyan has observed that since there are no choices in the game, and all outcomes are random, it cannot be considered a game by some definitions.[2] However, the rules often do not specify in which order the cards should be returned to the deck. If they are returned in a non-random order, the decision of putting one card before another after a victory can change the overall outcome of the game.[3] The effects of such decisions are more visible with smaller size decks as it is easier for a player to card count; however, the decisions can still affect gameplay if taken in standard decks.[citation needed]